Game Development Community

How does bumpmap strength affect processor power?

by Infinitum3D · in Artist Corner · 12/20/2001 (5:46 pm) · 1 replies

I wasn't sure if I should post this here or in programming.

I'm trying to figure out how a bumpmap setting of 500 in StudioMaxR3 compares with say a bumpmap setting of 100, in terms of CPU/graphics card resources for a 3D game.

Any help?

I can be reached at Infinitum3D@hotmail.com

Thanks!

#1
12/21/2001 (3:04 pm)
That setting probably doesn't have much affect on most games. Game engines usually support bump mapping through special multi-pass bumpmap texturing (there are several ways to do this depending on the hardware). The game engine must be configured to use the appropriate bump map texture and how this information is extracted from Max is totally game exporter/tool specific. Using bump-mapping can affect performance, depending on the hardware, but it's not going to be affected by the bumpmap value you set in Max.