Please help me. I want to know limitations of graphic format.
by Jeon Jin young · in Torque Game Engine · 03/28/2005 (2:33 am) · 2 replies
Hi,
2 days ago, I buy TGE.
But, I don't know limitations of graphic format.
(And besides, I can't find some documents.)
I have 6 questions.
1. How many number of bone has character ?
(Maximum of bone per charater)
2. Can I use dummy object ?
3. When I work with rigging, can I use IK solver and _Expression ?
4. Maximum of sequence for effect.
5. Can I use vertex animation ?
6. What kind of image format is available for texture ?
Regards,
2 days ago, I buy TGE.
But, I don't know limitations of graphic format.
(And besides, I can't find some documents.)
I have 6 questions.
1. How many number of bone has character ?
(Maximum of bone per charater)
2. Can I use dummy object ?
3. When I work with rigging, can I use IK solver and _Expression ?
4. Maximum of sequence for effect.
5. Can I use vertex animation ?
6. What kind of image format is available for texture ?
Regards,
#2
2. Of course.
3. Yes, but only to create the animations - they aren't supported in-engine.
4. No real limits.
5. Depends.
6. Whatever you want. (JPEG, PNG, GIF by default, others are easily added).
I am just a programmer, find artists if you have further questions. :)
04/02/2005 (2:14 pm)
1. No limit (but it gets slower with more)2. Of course.
3. Yes, but only to create the animations - they aren't supported in-engine.
4. No real limits.
5. Depends.
6. Whatever you want. (JPEG, PNG, GIF by default, others are easily added).
I am just a programmer, find artists if you have further questions. :)
Torque Owner Vashner
of info there. www.garagegames.com/mg/projects/torque1/artist.php
You might also consider some of the packs like "girl pack".