Game Development Community

Please help me. I want to know limitations of graphic format.

by Jeon Jin young · in Torque Game Engine · 03/28/2005 (2:33 am) · 2 replies

Hi,

2 days ago, I buy TGE.
But, I don't know limitations of graphic format.
(And besides, I can't find some documents.)

I have 6 questions.

1. How many number of bone has character ?
(Maximum of bone per charater)

2. Can I use dummy object ?

3. When I work with rigging, can I use IK solver and _Expression ?

4. Maximum of sequence for effect.

5. Can I use vertex animation ?

6. What kind of image format is available for texture ?

Regards,

#1
03/28/2005 (4:18 am)
Hi.. head on over the the torque for artists area. There is a good amount
of info there. www.garagegames.com/mg/projects/torque1/artist.php
You might also consider some of the packs like "girl pack".
#2
04/02/2005 (2:14 pm)
1. No limit (but it gets slower with more)
2. Of course.
3. Yes, but only to create the animations - they aren't supported in-engine.
4. No real limits.
5. Depends.
6. Whatever you want. (JPEG, PNG, GIF by default, others are easily added).

I am just a programmer, find artists if you have further questions. :)