Held keys messing things up
by Joe Spataro · in Torque Game Builder · 03/26/2005 (9:34 pm) · 1 replies
When I hold an arrow key down (which moves my character) and I dont let go it messes up other player functions, like jumping, dashing etc.
why doesn't playerMap.pop() negate held keys?
why doesn't playerMap.pop() negate held keys?
Torque Owner Teck Lee Tan