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Crossbow.cs

by Firas · in Torque Game Engine · 03/25/2005 (1:37 am) · 1 replies

This file is big and contain a lot of variables that I dont understand so what I need to know exactly is what is the important part of the file to change if I wont to have another weapons ? I know I should not start from scratch I can copy and past a lot of work but I'm sure there is a very important variables and function should be included so any help here?

and is there any resources explain this ?

thanks in advance

#1
03/27/2005 (7:25 pm)
Maybe I should let someone else explain this, but pretty much most of that script file is for the particle system. The most important bits are down at the bottom, where you define the weapon's properties and what happens when you fire it.

There's a good tutorial at
http://www.codesampler.com/torque.htm
about adding new weapons.