Trying to Compile in Debug Configuration (VC++7)
by Colleen Monahan · in Torque Game Builder · 03/23/2005 (1:33 pm) · 2 replies
Hi,
I'm trying to compile t2d in debug mode in vc++7. It's giving me some conflicting compile flags which, I tried to mitigate, but now I'm stuck in that it's not finding the libraries (and the library names are changing). Example:
T2D fatal error LNK1104: cannot open file 'ljpeg_DEBUG.lib'
(don't know where in vc++ 7 there is the prefix for "_debug ")
Any help would be greatly appreciated!
Thanks,
I'm trying to compile t2d in debug mode in vc++7. It's giving me some conflicting compile flags which, I tried to mitigate, but now I'm stuck in that it's not finding the libraries (and the library names are changing). Example:
T2D fatal error LNK1104: cannot open file 'ljpeg_DEBUG.lib'
(don't know where in vc++ 7 there is the prefix for "_debug ")
Any help would be greatly appreciated!
Thanks,
#2
For some reason, even when I did "Build Solution" my VS was not recompiling all of the projects in debug mode (odd), but I individually rebuilt them and it's working fine (rebuild all).
Thanks!
03/28/2005 (7:19 am)
Thanks,For some reason, even when I did "Build Solution" my VS was not recompiling all of the projects in debug mode (odd), but I individually rebuilt them and it's working fine (rebuild all).
Thanks!
Torque Owner Greg Lincoln
Make sure you open the sln file in vc7 and choose "build solution."