Collision via Walls
by Robert Stewart · in RTS Starter Kit · 03/23/2005 (8:30 am) · 3 replies
Ok I'm trying to add Invisible barriers or walls, to prevent units from walking past. Is there a simple collision method that I could implement to stop them from moving past those barriers/walls? Thanks for any help.
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#2
03/24/2005 (8:27 am)
As I mentioned in your other post, it's in the works...the main problem is not actually collision itself, but how to handle collisions. The moveToDestination() logic is extremely basic, and does not provide currently for any collision deconfliction, especially with a lot of units moving about in a small space.
#3
03/24/2005 (8:29 am)
Ok fine ill wait. Thanks for the replies.
Torque Owner Robert Stewart