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New to Torque - Please help me :-)

by Roto · in Torque Game Engine · 03/22/2005 (11:47 am) · 4 replies

Ok, I have developed a few 2d strategy games on my own and want to take one of my favorites to the next level by making it 3D, then eventually in a later version, multi-player.

Anyway, I like large, masive outdoor worlds. Can this be done in Torque?

For example, I'm sure each level or zone has a size limit, but is there a way to make several zones and tie them together seamlessly such that the player cannot notice when he leaves one zone (or level) and enters another? Also, I have only tried the 3DGS engine so any comments about the torque engine would be apprieciated. I trying to decide if I should even spend the time testing this engine.


Thanks in advance,
-Roto-

#1
03/22/2005 (12:46 pm)
Torque is a bit harder than 3DGS if you want to buy Torque
you should also buy the book 3D Game Programming All In One.
One of the best things in Torque is the terrain, its seamless just check
the demo and you will understand.

You should know that Torque will cost you about $300
$100 - Torque
$50 - The book
$50 - The RTS starter kid
$100 - A Compiler
#2
03/22/2005 (1:18 pm)
May I ask which demo you are talking about? Remeber, this is the 1st day I have been to this web site.
#3
03/22/2005 (1:22 pm)
Hey Roto,
he means this demo:
http://www.garagegames.com/pg/demo.php?id=1
#4
03/22/2005 (4:00 pm)
To correct a slight inaccuracy: TGE (Torque Game Engine) does not support seamless missions tiled next to each other. TSE (Torque Shader Engine, which is currently in Early Adopter, meaning you must buy TGE first, and also need to realize that it is not a completed product yet) will support in mileston 2 seamless terrain paging in the manner the original poster described.

Also, the RTS-SK is not required for the specifics of what he briefly described (although it is quite a nice pack!), and finally, there are quite a few options for free complilers, including the Torque Build Environment (alpha), which ties together Eclipse, MinGW and MinSys to give you a free integrated IDE.