Game Development Community

GameConnection.cs simplified?

by James Litton · in RTS Starter Kit · 03/22/2005 (9:27 am) · 1 replies

Can someone help me decipher the gameConnection.cs? I am basically trying to break it down to a very simple beginning.

onClientEnterGame I would just like to have one dts. shape in a location I designate, instead of all the team grid construction. This should be an easy thing but I am more of an artist than a programmer and I am having a hard time figuring what parts i can delete to bring it down to just "the necessities." Can anyone point me in the right direction of what can be tossed and where I can just add a line specifing a dts. shape and its file location?

Thank you,
Eric Kurt

#1
03/22/2005 (4:17 pm)
Take a look at the World Dominiation RTS-SK mod--I simplified down the onClientEnterGame just a bit to load in 4 villagers instead of the grid style that the stock kit comes with.

Might get you started in the right direction at least!