Game Development Community

AI

by Pat Wilson · in Torque Game Engine · 03/16/2001 (12:03 pm) · 1 replies

What do we have for AI? Is there a built in method with which we can extend it? (IE AI scripts)

#1
03/16/2001 (8:24 pm)
I think I answered this one somewhere else... Yes, the basic AI core routines are there, path finding, player object control, target finding, etc. What's missing is all the decision scripts, like selecting a target, or choosing which weapon to fire. Those are all T2 specific and are not included.