Game Development Community

Compiling on mac

by ___ · in Torque Game Engine · 03/17/2005 (10:53 am) · 2 replies

Hi,

I got this book from the libarary to see if I might want to buy it, and I have read up to where you make the "Hello World" program and wrote it up, but I'm not clear on how to do the compliling stuff on a mac.

Any help?

#1
03/17/2005 (11:02 am)
Download the demo. You'll then create the .cs file, load the engine, and run them via the console (or through an exec()). It compiles the script file at runtime (when you tell it to).
#2
03/17/2005 (1:49 pm)
Please be more clear, I am VERY new to torque and programing.

Am I suposed to put " exec("demo/data/Hello World.cs"); " inside main.cs?

or what should I type in the console to make it run?