Game Development Community

Problem with copy object with texture in CS4

by Richard Sopuch · in Artist Corner · 03/17/2005 (2:54 am) · 2 replies

Hi!


Where I can find Beta version of CS?

I have some problems and maybe in new version problem is resolved.

Problem is: I have object - road...with texture of road (lines on road). If road is straight then all is ok., but if I need curve, I have to rotate texture for each element of curve. But ok., I can do it and it's very simple.
The biggest problem is when I need to copy curve. After copy, the texture on new object is not rotated properly. I need many curves for my road, so it's big problem for me. Could you help me?

Best regards,
Richard

#1
03/17/2005 (11:02 am)
Hi Richard,

The problem is you have "auto-map" checked on for your brushes.

To turn it off click on a brush and press "P" to open the properties dialogue box. Click the check box to turn it off.

Now when you copy and paste the box your textures will remain as they are.

....There is a problem with this however: currently the exporter does not support having the auto-map checked off (last I heard). So I don't know what will happen if you try to export, but I think there may be problems. Wouldn't hurt to try it though.

But!!! I have a solution for you... in the next post.
#2
03/17/2005 (11:07 am)
img.photobucket.com/albums/v454/gxbiohazard/road1.jpg
You may recall the above road piece I made from another thread.... anyway, this is the proper way I suggest to make your roads:

Make each individual road piece in CS and export. For example, a left curve, a right curve, a straight piece, a hill, etc. etc. So each piece is a DIF unto itself.

Now in the Torque editor... put them together however you want to make your track.

I have tried this already, and I know works seamlessly. You may have to use the numeric entry in the Inspector though, to get everything lined up properly.