StartCameraMove()
by Jason McIntosh · in Torque Game Builder · 03/09/2005 (8:27 am) · 3 replies
Here's what I've done:
mySceneWindow2D.setCurrentCameraZoom( 1 ); mySceneWindow2D.setTargetCameraZoom( 1.5 ); mySceneWindow2D.startCameraMove( 500 );But nothing happens. What am I missing?
About the author
#2
03/09/2005 (11:19 am)
Doh! Ok, I bet that will fix it. Thanks! (Maybe the docs could be more specific on that?)
Associate Melv May
This can be confusing because the schedule command is in milliseconds but has always been that way and isn't as user-friendly.
- Melv.