Game Development Community

Case Sensitive

by David Jones · in Torque Game Builder · 03/09/2005 (5:24 am) · 14 replies

Hi everyone,
Quick question, is the script Case Sensitive?

i.e. is playerShip the same as playership or PlayerShip

Thanks
DIJ

#1
03/09/2005 (5:28 am)
Nope.

- Melv.
#2
03/09/2005 (5:43 am)
ThAnK god for thAt
#3
03/09/2005 (6:09 am)
This might be a nice question for the FAQ.
#4
03/09/2005 (6:11 am)
@Melv
Is that
Nope it's not case sensitive
or
Nope, playerShip isn't the same as playership or PlayerShip

Cheers
DIJ
#5
03/09/2005 (6:15 am)
No, it is not case sensative.
#6
03/09/2005 (6:19 am)
@Corey
Thanks, i got a bit confused there.
#7
03/09/2005 (7:16 am)
- Yes.
#8
03/09/2005 (7:16 am)
:)

- Melv.
#9
03/09/2005 (10:07 am)
Funny how even the very basic things can slide by...I've been using TGE for 11 months now, and until now I always thought TorqueScript was case sensitive--thanks for letting me know otherwise!
#10
03/09/2005 (11:00 am)
I only found out 6 months ago!

- Melv.
#11
03/09/2005 (11:17 am)
So...

...is it case sensitive?



JUST KIDDING! :P
#12
03/09/2005 (11:43 am)
Depends.

- Melv.
#13
03/09/2005 (7:31 pm)
Now I'm confused but I wasn't before reading this thread, I was just mistaken. Doesn't matter, I'm still going to use case to make the code more readable.
#14
03/09/2005 (9:07 pm)
For the longest time i used to write out all my functions and methdods in all caps. Man it used to tick people off but for some sick reason, I found it more readable.