Case Sensitive
by David Jones · in Torque Game Builder · 03/09/2005 (5:24 am) · 14 replies
Hi everyone,
Quick question, is the script Case Sensitive?
i.e. is playerShip the same as playership or PlayerShip
Thanks
DIJ
Quick question, is the script Case Sensitive?
i.e. is playerShip the same as playership or PlayerShip
Thanks
DIJ
About the author
#2
03/09/2005 (5:43 am)
ThAnK god for thAt
#3
03/09/2005 (6:09 am)
This might be a nice question for the FAQ.
#4
Is that
Nope it's not case sensitive
or
Nope, playerShip isn't the same as playership or PlayerShip
Cheers
DIJ
03/09/2005 (6:11 am)
@MelvIs that
Nope it's not case sensitive
or
Nope, playerShip isn't the same as playership or PlayerShip
Cheers
DIJ
#5
03/09/2005 (6:15 am)
No, it is not case sensative.
#7
03/09/2005 (7:16 am)
- Yes.
#9
03/09/2005 (10:07 am)
Funny how even the very basic things can slide by...I've been using TGE for 11 months now, and until now I always thought TorqueScript was case sensitive--thanks for letting me know otherwise!
#13
03/09/2005 (7:31 pm)
Now I'm confused but I wasn't before reading this thread, I was just mistaken. Doesn't matter, I'm still going to use case to make the code more readable.
#14
03/09/2005 (9:07 pm)
For the longest time i used to write out all my functions and methdods in all caps. Man it used to tick people off but for some sick reason, I found it more readable.
Associate Melv May
- Melv.