Game Development Community

Double Vision effect

by DIAG · in Torque Game Engine · 03/09/2005 (5:22 am) · 3 replies

Hello there,
does anyone know how to do a "double vision" effect in Torque..i.e., displaying the same image twice, maybe each with a slightly different camera angle, with the two bleneded..cheers

#1
03/09/2005 (12:00 pm)
Create a new gui control that copies the backbuffer into a texture and renders that texture back to the buffer, with some blending.
#2
03/10/2005 (9:40 pm)
What about making one (or more) of those camera angles shift around erratically to really dillusionize the player

like when you took shrooms in Rise of the Triadd :-D
#3
03/10/2005 (9:59 pm)
Something like this?