Game Development Community

Any decent reading material?

by David Jones · in Torque Game Builder · 03/07/2005 (8:35 am) · 9 replies

Hi,
I've just bought T2D and coming from using Blitz products (Blitz2D & Plus), I am a bit overwhelmed with the language.

I was wondering if anyone has any suggestions as to some books that will help me to understand the language easier.

Also, what IDE does everyone use?

Cheers
DIJ
www.emu-x.com

#1
03/07/2005 (8:41 am)
As far as the IDE question goes, I use UltraEdit, with the add-on TorqueScript syntax file, which allows UltraEdit to do syntax highlighting. You can also check out TribalIDE, jEdit, PFE, and Brain Editor.
#2
03/07/2005 (8:52 am)
And Eclipse with the TorquEdit plugin. :)

You'll also want to read the TorqueScript docs and the Console overview. There's quite a bit of documentation if you dig a little. (There's also the Torque book, although it deals with TGE and not T2D specifically.)
#3
03/07/2005 (9:04 am)
@David: Don't feel lost, we're here to help. :)

I'd definatley recommend going through the tutorial. Look in the "docs" directory for that and go though it first before you do anything else. There's also a comprehensive reference doc that lists all of the T2D specific objects/functions. If you come across something that isn't working, it may be a bug as we've fixed lots of bugs so far and we're getting ready for an update.

Sorry that some of this stuff isn't obvious, we'll be doing an update fairly soon that'll improve the layout of the documentation. We'll also be getting more demos out as well as documentation.

Just give yourself a little time to go through that tutorial and it should give you a basic idea of how stuff works.

Probably best to then have a browse through some of the demo code or some of the example games people have done.

As I say, we'll be collating more of this info so it becomes much more user friendly soon.

Good luck and don't forget to ask if you have any problems.

- Melv.
#4
03/07/2005 (12:41 pm)
Thanks for all the help, i am learning more each day and I am finding it easier to work with and understand.

@Corey & @ Jason
I will look into those ide's, i'm using the lovely notepad at the mo
#5
03/08/2005 (8:56 am)
Also good book 3d game programming all in one (Finney). Based on TGE good place to start even for T2d folk.
#6
03/08/2005 (1:48 pm)
Where can I find the 3d game programming all in one book?
I can't find it on Amazon.

@everyone
Thanks for all your help, I've started doing a pong clone to get me started and I've found it easier to program than Blitz.

DIJ
#7
03/08/2005 (4:36 pm)
Hi David,

Coming from Blitz3D as well, i managed to customize the Visual Blitz IDE to include the T2D command set.
I get syntax highlighting and code completion, i couldn't stand notepad..:)

ps: Visual Blitz is a 3rd party IDE, not the main Blitz one.
#8
03/08/2005 (10:44 pm)
@Gunner
I use Visual Blitz and really prefered that IDE, how do I set it up for T2D?

DIJ
#9
03/13/2005 (7:11 pm)
@David Jones
"Where can I find the 3d game programming all in one book? I can't find it on Amazon."

Here you go: tinyurl.com/5uuxq

Robert V Frazier