Particle Collisions?
by Pete111 · in Torque Game Builder · 03/07/2005 (5:47 am) · 5 replies
Can particles be set to be constrained to/bounce off tiles?
Thanks!
Thanks!
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#2
03/07/2005 (6:43 am)
Can Particle Collide with other sceneObjects?
#3
You can add a cast-ray during each particle integration, it would be simple to add it, but as I say, it can be a very expensive operation. Against tilemaps would be the worst because there are so many potential sub-components to a tile-layer calculation.
Not something I'd want to unleash straight away, unless of course you're telling me you are all consenting adults. ;)
- Melv.
03/07/2005 (6:52 am)
Particles don't have collision detection.You can add a cast-ray during each particle integration, it would be simple to add it, but as I say, it can be a very expensive operation. Against tilemaps would be the worst because there are so many potential sub-components to a tile-layer calculation.
Not something I'd want to unleash straight away, unless of course you're telling me you are all consenting adults. ;)
- Melv.
#4
We just did our first cross platform test - took something made on the windows platform and dropped a folder in on the mac side and bingo ran straight away. NICE.
03/07/2005 (6:57 am)
I can handle it!!! We just did our first cross platform test - took something made on the windows platform and dropped a folder in on the mac side and bingo ran straight away. NICE.
Associate Melv May
Future work. :)
- Melv.