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Terrains

by Danny Brinlee · in Torque Game Engine · 12/12/2001 (4:23 am) · 2 replies

Hello

Can you Load in your own terrains instead of useing that editor in the example. Like one made from scratch in like 3dmax or something.. or could you just load it in as a interrior?


thanks

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#1
12/12/2001 (4:36 am)
You can create a model.
PROBLEM: You have to implement model collision, without using collision boxes.

Maybe you can create a terrain by using a displace bitmap (heightfield).
PROBLEM: You have to write your changes back to the image, in some way. Maybe by using max script.
#2
12/12/2001 (5:20 am)
The best way to do a full terrain I have found is loading a bitmap (heightmap). This seems to work very nicely.