Game Development Community

New concept of RTS/FPS genre

by Jeremy Nichols · in Game Design and Creative Issues · 03/06/2005 (2:57 am) · 1 replies

Ok I have been a game fanatic for over 10 years now. I have mainly played Tribes for the past 7 years so I love that game play. Lets say you mix in the style of tribes with the RTS format :) You would be able to control your unit and others with a headsup display when you went to battle or use the RTS base building style. Makes for slower and longer matches but more intense fighting. The modeling would be the hardest part as they would need a lot of detail for the camera transitions up close. :) Still think this would make for an awsome multiplayer. Mix in more vehicles that the player could control on the battle field and have the units beside you fighting along. It takes what Warhammer40K did and expands on it. I know people would like this.

Jeremy :)

#1
03/06/2005 (8:48 pm)
I may be wrong but what u described sounds like this game called SAVAGE

http://www.s2games.com/savage/index.html

check it out(if you havent already)