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Custom Tile Images

by Brian A. · in Torque Game Builder · 03/05/2005 (9:21 am) · 3 replies

Where do you place custom PNG files so they show up in the tile editor. I placed the PNG images in "~tileeditor/client/images" and can not load them.

Thanks for the help!

#1
03/05/2005 (9:23 am)
You need to make datablocks for them
#2
03/05/2005 (9:26 am)
The defaults are in the t2d/client/images
in t2d/client/demodatablocks.cs they have set up the ones that show up when u launch the tile editor at the mo. have a look in there are you'll get the gist of what u need to do :)
#3
03/05/2005 (11:46 am)
Just so you guys know, we'll be refining the way the tile editor loads in the future. We just had to get a basic system up and running for now. The workflow isn't nearly as smooth as it will be in the future. :)