Sharing is caring :)
by Gavin Beard · in Torque Game Builder · 03/05/2005 (6:26 am) · 3 replies
Just thought i'd sharing this site with a load of 2 tilesets on it for you, i believe they r all free
http://www.molotov.nu/?page=graphics
i'm using 1 lot for the mini tbs i'm working on
enjoy :)
edit: none of these are mine, i am extending some of te useful sets to include more useful floor tiles
http://www.molotov.nu/?page=graphics
i'm using 1 lot for the mini tbs i'm working on
enjoy :)
edit: none of these are mine, i am extending some of te useful sets to include more useful floor tiles
#2
'iDevGames.com NoteThese tiles are public domain graphic tiles. You may use them in your projects.You are not allowed to re-sell them to the public.'
so stupidly presumed they wre all the same.
03/05/2005 (8:10 am)
Ahh see i found the right tileset first time and the readme had this 'iDevGames.com NoteThese tiles are public domain graphic tiles. You may use them in your projects.You are not allowed to re-sell them to the public.'
so stupidly presumed they wre all the same.
#3
03/05/2005 (11:01 am)
Thanks for the links though Gavin, still some usable stuff here. Always nice to find more good 2D resources.
Torque 3D Owner Brian Martin
Brian Martin
examples one said
"These pcx files are free for use on
any commercial or non-commercial (shareware,
freeware, give-away-ware, or otherwise) game
provided that:
1) You tell me what you're using the graphics for.
2) You give me (DeBray Bailey) credit somewhere
in the final version of your game distribution.
3) Lost Dragon cannot appear as a character in your
game as I reserve that trademark for myself. I'd
also appreciate it if you didn't replicate my
game world either (which you don't really have
access to anyway ;)."
and another said
"You may use it free for any purpose but you must
register and respect my license
agreement. Please visit my
Website at:
http://www.walrus.com/~ari/spritlib.htm
You can register online at:
http://www.walrus.com/~ari/register.htm"
Just be carefull what you grab and make sure you know which graphics are under which licenses and you follow the instructions via the readme and/or sites they direct you too. Most of them seem pretty relaxed they just want credit for their work which is totaly understandable and I respect them for releasing.