Game Development Community

Doors in Torque

by Brandon Smith · in Torque Game Engine · 03/04/2005 (1:06 pm) · 4 replies

Hi,

I've actually got two questions

1) I was wondering if Torque had any built in support for doors, or if anyone had any idea what the best way to start adding something like that would be.

2) Also, is it possible to change an objects properties in-game? Like say to make an object dynamic at one point, and then later turn it so that it is static?

Thank you!

#1
03/04/2005 (1:21 pm)
1) Yes, doors can be implemented in scripts.
2) Yes, datablocks can be switched on the fly.

If you own TGE, search the forums/resources for examples.
#2
03/04/2005 (2:00 pm)
Actually I hadn't realized you could choose to search the forums. That's helpfull. Still I wasn't able to find any examples. At least now I know it is possible, thanks.

B
#3
03/04/2005 (2:03 pm)
Here's the search terms I used...
in resources: scripted door
in forums: dynamic datablock

Let me know and I'll send you the links directly.
#4
03/04/2005 (2:12 pm)
No that helps a bunch. I guess I just wasn't looking hard enough. Thanks!