player model tutorial
by karmapolice · in Artist Corner · 12/11/2001 (11:17 am) · 1 replies
i am used to making quake III models which are pretty simple as far as converting fromteh meshmodel to the ones that work ingame... i was looking at the tribes two samples and they have lots of things like perspective boxes and sublayers... any good tuts on making playermodles for torque?
Associate Logan Foster
perPixel Studios
Logan