Game Development Community

Milkshape to Quark ?

by Jeff Wilkinson · in Artist Corner · 03/02/2005 (7:49 pm) · 2 replies

Just wondering if there is any way to take a model made in milkshape and export it to quark to use as a DIF model?

#1
05/14/2005 (10:02 am)
Uhahaha found a way !!

Milkshape ->>export Q3 Radiant map

open it with quark and .... for me worked fine !!!!!
#2
06/28/2006 (10:37 am)
Actually, the Q3 Radiant map exporter breaks up the faces to individual brushs that can overlap each other and make a huge file. My exporter that has been shipped with Milkshape for almost as long is found under the File->Export->Generic Map choice tries to keep your objects as a whole brush. You have to create several objects for the export and you have to butt each edge or vertices that need to look like its a solid shape, like that of an arch that has sevral brushes in any real MAP editor, that are aligned together to create the complex brush shape.