Game Development Community

Open GL?

by luggage · in Torque Game Builder · 03/02/2005 (4:48 pm) · 2 replies

Hi

I'm thinking of using Torque 2D for a new project. The game has to work on an NT 4 cabinet without any additional downloads ( and other versions of windows upwards).

I've found an article in the MSDN about Open GL working on NT 3.5 - would it be fine for NT 4? How about 95\98\2000\XP? Will it be ok so long as there's a decent set of gfx card drivers on there?

Thanks

Scott

#1
03/02/2005 (5:14 pm)
My friends and I used to play Half-life at the vocational school that we were trained at. At the time, due to the curriculum, we absolutely has to run WinNT 4.0 Workstation/Server in our environment. The computers were Gateways running 400mhz CPU's, 512MB ram, and ATI 3D Rage IIc video cards.

I guess my point is that, since we were bored half the time, we tried to get a lot of games to run under NT4. I can tell you that Half-life and others worked under NT4. Just be aware that the highest DirectX version supported under NT4 is DirectX 3.

I have no idea about the supported OpenGL version available on NT4, but I would guess that it would be determined by the drivers, not the OS. At least OpenGL 1.1 is supported out of the box. My guess is that you should be fine assuming that you have a decent video card AND decent drivers w/ OpenGL support.

I also have no idea what the minimum version of DirectX/OpenGL is supported for Torque2D.

Anyway, hope that helps some.

EDIT: Also, Quake3 Arena, Unreal Tournament, and the original Tribes also worked under NT4 (never tried Tribes 2). You never really know if any game will run under NT4 until you try it. Download the Torque2D demo and try it out.
#2
03/03/2005 (12:16 am)
@Luggage: System Requirements are the official specs.

Any OpenGL card should work but you'll only be able to work up to the capabilities of the graphics card. As suggested, it's a good idea to try the demo. More demos on the way. :)

- Melv.