Distro problems
by bentgarney · in Torque Game Builder · 03/02/2005 (5:48 am) · 2 replies
#2
Trying to sort all of that out has given me a headache :( I did manage to move the common directory into the same directory as my game (after editing a bit of stuff) but my game only ran if the editors were set to false and the \common directory was deleted.
Any future projects will start from a clean slate so I know which bits of code are being called from there.
03/02/2005 (6:04 am)
There's also a whole load of stuff that gets loaded up from the \common directory if you based your game from the example.Trying to sort all of that out has given me a headache :( I did manage to move the common directory into the same directory as my game (after editing a bit of stuff) but my game only ran if the editors were set to false and the \common directory was deleted.
Any future projects will start from a clean slate so I know which bits of code are being called from there.
Associate Melv May
EDIT: By root "main.cs", I mean the one that's in the same folder as the "T2D.exe" file.
- Melv.