Game Development Community

Basic Tutorial Suggestion

by Drew -Gaiiden- Sikora · in Torque Game Builder · 02/27/2005 (4:18 pm) · 5 replies

Hey guys, just wanted to suggest that it be explained in the beginning of the tutorial that $ is for global data whereas % is for local data. The fact that I didn't know why only the player was prefixed with $ while everything else wasn't nagged me the entire time. I asked LabRat (on IRC) and he cued me in. I know it's a basic tutorial, but I don't think it's that complicated a subject to explain, and it's really the only thing throughout that I didn't understand - the rest of the tutorial rocks.

#1
02/27/2005 (4:33 pm)
Might also want to put in a web link (at the end) for the TorqueScript docs.
#2
02/27/2005 (7:26 pm)
Cool, thx Jason - the only thing is that if you don't have a TGE lincense, they only help you so much
#3
02/27/2005 (7:53 pm)
Drew, in some cases that's true (like the engine setup sections). But the link above leads to a section about scripting that is totally available. I don't have a TGE license, and I read the whole thing. Hope that helps!
#4
02/27/2005 (7:57 pm)
Awesome, thx again
#5
02/27/2005 (10:22 pm)
Yep, we should've added the link to the main TGE scripting docs, definitely. Will do so on the next rev (well, actually, probably not until after the platform build updates on Monday).