First Bug!
by David .NfoCipher. Bunt · in Torque Game Builder · 02/25/2005 (7:58 pm) · 7 replies
GCC 3.3.2 Linux of course. Stock build:
make[1]: *** No rule to make target 'out.GCC3.RELEASE/collision/abstractPolyList.obj', needed by 'out.GCC3.RELEASE/T2D.bin'. Stop.
make: *** [default] Error 2
Poking around for a fix..
make[1]: *** No rule to make target 'out.GCC3.RELEASE/collision/abstractPolyList.obj', needed by 'out.GCC3.RELEASE/T2D.bin'. Stop.
make: *** [default] Error 2
Poking around for a fix..
About the author
#2
02/25/2005 (8:20 pm)
I see the problem. Making a new targets file for linux build...
#4
The linux one won't be ready until Monday and I'm not sure if the one that happens to be in there is the one that Josh and Rick have been working on, possibly not.
Either way, thanks for the heads-up, much appreciate your time. I'm sure this'll get looked at soon.
- Melv.
02/26/2005 (5:31 am)
Yes,The linux one won't be ready until Monday and I'm not sure if the one that happens to be in there is the one that Josh and Rick have been working on, possibly not.
Either way, thanks for the heads-up, much appreciate your time. I'm sure this'll get looked at soon.
- Melv.
#5
Thanks again!
02/26/2005 (6:02 am)
Thanks David, yeah I didn't update the Linux (or OS X) packaging yet. Have a make file real similar to yours already, but thanks for this one! I'm going to be working on these packages today, and we should have them out the door on Monday.Thanks again!
#6
winGLSpecial.cc
Is removed.
winGLSpecial.cc also doesn't seem to be included in the current distro.
03/04/2005 (7:11 pm)
David's makefile also works for Mingw32 if the line with:winGLSpecial.cc
Is removed.
winGLSpecial.cc also doesn't seem to be included in the current distro.
#7
03/05/2005 (11:20 am)
Thanks Matt.
Torque Owner David .NfoCipher. Bunt
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