Game Development Community

City generation technology

by Ali Khan · in Jobs · 02/24/2005 (5:00 am) · 56 replies

I am an idependant developer of new gaming technologies and I have recently developed a technology for generation of realistic cities that can be imported in any 3D RPG/Shooter game. I would like to know if you could help me in marketing and licensing this product. The details of the product are as follows:



The city generation technology generates a number of
city structures and connects them in a logical way so
as to create a real world city. The technology allows
for pre-defined or randomly generated cities of any
size. For replication of real world cities (like
London or Paris), a map editor application is also
provided in which the user can define the city map
etc.



The technology is made in VC++ 6.0 and hence is usable
in any platform that is PC, XBox PS2 etc.

I have created a number of demo applications for this
technology. These are made in VC++ 6.0 using DirectX
8.1.



The scope of this technology is limited to defining
the type, location,size and orientation of a city
structues. The actual game structures with graphics
and geometry will be put by the game developer. This
allows the developers to use this technology in any
game.



Currently the following city structures are being
generated.

1. Main roads

2. Streets

3. Main road and street sides

4. Three types of city structures located along the
roads

5. Main road and street lights

6. General city structures like road signs, phone
booths and gutters

7. Large structures that can be made factories, dumps
etc.

8. Bridges at main road intersections



Other features include

1. Intelligent city map creation algorithm for random
cities

2. Structures within structures hierarchy for advanced
applications.

3. Complete configuration for all generation that is
densities, sizes etc of city structures
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#41
03/22/2005 (9:28 pm)
Wow you could probably make some cash licensing out your project here on garage games id like a copy of the demo if you have a link to it please email me zenthor1@hotmail.com
#42
03/23/2005 (11:47 am)
I'm also very interested in this. Please send me the demo.

thutches@ihmc.us
#43
03/23/2005 (8:13 pm)
Hello guys,

Tim and Robert, you guys do not have a public email address so how can I send you a demo

Bye.
#44
03/24/2005 (6:09 am)
Hi Ali.

I updated my profile but the email address in my post works:

thutches@ihmc.us

Thanks and I look forward to seeing your demo.

-tim
#45
03/24/2005 (9:39 am)
I would like to see a demo of this product as well. Can you e-mail me the demo or a link where I can get it?

tscott@magiqueproductions.com
#46
03/28/2005 (8:20 am)
Hello,

Would it be possible to send a screenshot over to the Snapshot Gallery?


CD
#47
03/28/2005 (9:08 am)
Hello;
Could you post me a copy of your demo?

dale@gameinstitute.com
#48
03/31/2005 (2:22 am)
Hello,
Please send it to the
address.
Thanks.
#49
06/02/2005 (8:38 pm)
Ali,
I would be interested in seeing the technology in action here.. Send me off an email if you could to webmaster _at _ netflowdevelopments.com

Cheers
#50
06/02/2005 (9:48 pm)
I am really happy that you guys are showing interest in the product.

This is why I am planning to create a tool for torque.

This tool will use the city generation technology to generate torque levels.
#51
06/29/2005 (8:06 am)
@Juan

You would be happy to know that I am currently busy making a tool for torque. This tool will use my city generation technology to create torque mission files.

Hopefully I will be able to put some screen shots in a few weeks.

Thanks for checking.
#52
01/01/2006 (9:08 pm)
@Juan

Thanks for checking by. I am almost done with the first demo of the tool. This demo is mostly for feedback from GG community and I hope you would like it. I have been working with David Mclean (Aritst) on this. He has made the DTS structures and I have added them to the city generation tool.

Hopefully we will be able to post the demo download on GG. Otherwise we will post it on our site. I think we can put up the demo in a month's time now.

Happy new year to All.
#53
02/17/2006 (4:06 am)
So, Does this generate the Buildings, etc. on the fly, or does it just generate the city using existing files?
#54
07/04/2008 (10:27 pm)
Please send me a demo
#55
01/04/2009 (10:39 pm)
Please give me a link to this or send me a demo to me.
#56
01/05/2009 (5:59 am)
@James: This is a two-year-old dead post... Check the date of the last posting...
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