Game Development Community

Can't use ID tools to make game content?

by Bryan "daerid" Ross · in General Discussion · 12/07/2001 (2:54 pm) · 4 replies

I just found this on the Blitz main page:

Quote:
It is against the license to use the Id tools from the later games to create content for another engine. We have licensed the tools a couple times to other developers for a modest amount of money.


That's an official response from Id.

What exactly does this imply for Torque Game Development? Do a lot of people use these tools for Mods and such?

#1
12/07/2001 (3:04 pm)
Er, what id tools would you use except mebbe qradiant (or whatever it's called)? And WorldCraft (or others) replace it nicely.
#2
12/07/2001 (3:32 pm)
You can use the tools all you want but if you plan on selling anything made with them you need to work out a license with Id. Quark and Worldcraft are better for Torque development, and if you need Half Life/Quake+ compatible BSP's use Quark. Read the EULA on all the tools and the editors, it's pretty explicit.
#3
12/09/2001 (6:02 pm)
DOES THIS MEAN THAT USING QUAKE 2 AND 3 MODEL AND MAP FORMATS ARE OUT OF THE QUESTION????
#4
12/14/2001 (6:25 am)
I'm not sure if the actual file formats themselves are illegal to use (probably not, since there are commercial products like MilkShape and shareware level editors that use them) but the consensus is that the programs id Software themselves created to make levels and models are only licensed to create free content for their games. When you fire up a Quake 2 or Quake 3 engine game and it has a level editor that's basically a modified version of Q3Radiant that developer has licensed Q3Radiant as part of the deal to license the engine.

I can see where id is coming from. Back in the DOOM days they not only saw people pirate the game quite a bit, but they saw tons of people place thousands of levels on a CD-ROM and sell it in stores, a practice explicitly forbidden by the EULA. In more recent years (ever since the second source code drop of Quake 2) they've been pretty strict on who and what can be done with their modifications.

The basic modus of id goes something like this:

"Hey we want to use ___ for ___ - do we owe you any money for it?"

"...um, yeah you do."

"Crap!"

But really think about it - would you want someone using something you created for them for free to turn around and make something for profit with it? The fact is, when you own the hotel, you get to say who swims in the pool.

Schnapple