Game Development Community

Getting Started, Documentation Needed

by University of Bolton · in Torque Game Engine · 02/23/2005 (7:52 am) · 4 replies

Hi, I'm using this for a Uni project (hens the account).

Now, I've got to create an object which is, basically an obstacle. Which interfaces with another objects progress throughout the level.

Now I understand that it doesn't NEED to know what the object is, and I can make triggers, and I've found a tutorial to create a a shape.

But thats where it seems to end... The tutorial for the shape has an OnCollide function, but no code in it. I need to know HOW to handle collisions, and what functions I can do to Objects, in regards to making them vanish, reappear, fire up in the air and the like.

I can't seem to find any documentation, or the right part of the source to look at to do this, and its REALLY doing my head in. Any help would be appreciated.

#2
02/24/2005 (6:06 am)
I've been through those, it doesn't help very much :-S Thanks anyway.
#3
02/24/2005 (3:21 pm)
Codesampler is how I learned to do the stuff you are talking about, so I don't understand why you didn't find it helpful.

Maybe this list of functions and object types would help you?

www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6853

If not, I think you need to explain your problem better.
#4
02/27/2005 (7:51 am)
Thanks, Codesampler WAS useful, its just very limited in what it tells you. It was useful to start off, but its a bit short and stops short of what I need to do. :-(