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Issues with art pipeline
by
bentgarney
·
in
Torque Game Engine Advanced
·
02/22/2005 (4:49 pm)
·
4 replies
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bentgarney
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Associate
Anthony Rosenbaum
#1
02/22/2005 (4:49 pm)
Yes it will support that, but note there are only 8 advailable collision mesh for dts objects.
Associate
Anthony Rosenbaum
#2
02/22/2005 (5:29 pm)
I beive so
Associate
Matt Fairfax
PopCap
#3
02/22/2005 (5:34 pm)
Closed Convex Hulls
Torque Owner
Alex Swanson
#4
02/22/2005 (7:20 pm)
Collision meshes must be closed convex hulls.
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Associate Anthony Rosenbaum