Game Development Community

Connection Sequence Overview

by Stephen Zepp · in Torque Game Engine · 02/22/2005 (10:48 am) · 0 replies

Since many people don't watch the resources submitted closely, I wanted to announce that I have posted a Connection Sequence Overview that traces through the way clients connect to servers in stock TGE 1.3.

If you notice any errors or inconsistencies, please do not hesitate to post here about them, or email me directly (email is in my profile).