Having problems with DeleD and map2dif
by Michael Ewing II · in Torque Game Engine · 02/16/2005 (5:24 am) · 3 replies
Everytime I try to use map2dif on a map file that I made with DeleD it says can't find .png or .jpg even when I have the files in the same directory with map2dif and the map file. Does anyone have any information that could help me.
About the author
#2
02/16/2005 (10:33 pm)
Thanks Dirk I hoped that you would be the one to answer this question. You have always been very helpful thank you.
#3
I may take this moment to state that although I am not pluggin' away as shameless as some people here (no pun intended, I understand that from a marketing point of view), DeleD v086 and the map exporter are fully functional!
DeleD and the .map exporter can be obtained by a simple mail request to me. So for Torquers this is still the way to go and I hadn't have any complaints yet.
Also the DeleD team brought v1 well on it's way with the .map exporter admittedly still in the works and taking some time.
02/16/2005 (11:08 pm)
(*clicking heels*) At your service.I may take this moment to state that although I am not pluggin' away as shameless as some people here (no pun intended, I understand that from a marketing point of view), DeleD v086 and the map exporter are fully functional!
DeleD and the .map exporter can be obtained by a simple mail request to me. So for Torquers this is still the way to go and I hadn't have any complaints yet.
Also the DeleD team brought v1 well on it's way with the .map exporter admittedly still in the works and taking some time.
Torque Owner Dirk "dirkk" Krause
map2dif needs to know the path to the texture files, so you have to call it with the corrent '-t' parameter. Something like
should do that.
You can make life easier to yourself by using this
Testenvironment.
It comes with a batch file and preprocessed textures that make turnarounds with DeleD a breeze.
[EDIT] typo.