GFX Pointsize?
by James Dunmow · in Torque Game Engine Advanced · 02/09/2005 (3:26 pm) · 0 replies
Busily trying to port over my panning/zooming mini-map from my RTS build to TSE and have run into a 'small' snag (pun intended).
Namely, I can get TSE to draw the points I want, where I want, but they're really tiny. In the RTS build glPointSize did the trick, but I'm having a heck of a time figuring out what method to use with GFX to achieve the same end.
Anyone have a clue? ;)
Thanks in advance,
J.
Namely, I can get TSE to draw the points I want, where I want, but they're really tiny. In the RTS build glPointSize did the trick, but I'm having a heck of a time figuring out what method to use with GFX to achieve the same end.
Anyone have a clue? ;)
Thanks in advance,
J.