Help! Framerate Testing?
by Amol Sathe · in General Discussion · 02/08/2005 (10:13 am) · 3 replies
Hi I'm new, and am having trouble finding this information (if it exists). Me and a few friends are using the SDK for a class project, and we were wondering if there was any way to get real-time framerate information from the engine in-game.
Also, is there any way that we can get the engine to display the number of vertices/polygons that are being rendered?
Our professor wants us to run performance tests on different machines using these numbers for comparison, so any help would be greatly appreciated. Thanks a lot.
Also, is there any way that we can get the engine to display the number of vertices/polygons that are being rendered?
Our professor wants us to run performance tests on different machines using these numbers for comparison, so any help would be greatly appreciated. Thanks a lot.
#2
metrics(video);
glenablemetrics(1);
That will give you more info but I don't know what the individual fields are but some report the number of triangles.
Joe
02/08/2005 (10:24 am)
On windows you can dometrics(video);
glenablemetrics(1);
That will give you more info but I don't know what the individual fields are but some report the number of triangles.
Joe
#3
02/08/2005 (10:28 am)
Wow thanks for the quick responses, this will help a lot, I really appreciate it.
Torque Owner Nicolas Quijano
Have fun :)