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Help! Framerate Testing?

by Amol Sathe · in General Discussion · 02/08/2005 (10:13 am) · 3 replies

Hi I'm new, and am having trouble finding this information (if it exists). Me and a few friends are using the SDK for a class project, and we were wondering if there was any way to get real-time framerate information from the engine in-game.

Also, is there any way that we can get the engine to display the number of vertices/polygons that are being rendered?

Our professor wants us to run performance tests on different machines using these numbers for comparison, so any help would be greatly appreciated. Thanks a lot.

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#1
02/08/2005 (10:17 am)
Drop down the console window ('/~ key on US keyboards), and type,without the quotes, "metrics(fps);"
Have fun :)
#2
02/08/2005 (10:24 am)
On windows you can do
metrics(video);
glenablemetrics(1);

That will give you more info but I don't know what the individual fields are but some report the number of triangles.

Joe
#3
02/08/2005 (10:28 am)
Wow thanks for the quick responses, this will help a lot, I really appreciate it.