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I don't understand the GUI Editor (newbie warning)

by Bradford Lounsberry · in Torque Game Engine · 12/01/2001 (3:33 pm) · 2 replies

I just downloaded the sdk today. I figured the GUI editor is an easy enough place to start so I am going through this tutorial...

http://gameznet.com/v12/gui/tut1/ourfirstgui.shtml

I run the development test application and click on credits and there is a section detailing the use of the GUI Editor. It has me press F10 to enter the editor.

What I see is the menu screen outlined in yellow. I can now move around the buttons and delete. But I can't do anything else.

However the tutorial and help file mention ways to add new controls. The help file also says there are 4 different visual components. A content editor, a control hierchary tree, a toolbar and inspector.

How do I get these to show up? What am I doing wrong?

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#1
12/01/2001 (4:44 pm)
don't know if this applies to you but you need to be at least in 800x600 to use the gui editor
#2
12/01/2001 (4:47 pm)
Yes that is the problem. I had to change the following in fps/client/prefs.cs

$pref::Editor::screenResolution = "800 600 32";
$pref::Video::resolution = "800 600 32";

from 640x480 to 800x600.

Actually found the answer using the search function. Imagine that :)

Thanks.