Game Development Community

3D Game Programming All In One

by Jem Bem · in General Discussion · 02/01/2005 (6:15 pm) · 4 replies

Is Kenneth Finney's book (3D Game Programming All In One) a book that actually teaches you to program? Or does it say at the start "A knowledge of C++ is required" like most game programming books out there? If it is I'll be running out to buy it ASAP, however, if not then I gotta brush up on my C++ first ;)

Thanks in advance for any advice.

Also to those who bought it, what kind of other stuff does it teach? I hear it's quite geared towards Torque, in what ways?

#1
02/01/2005 (6:21 pm)
Finney's book covers Torque Script, some modeling in MilkShpae, QuArK, and making textures in PaintShop. So, there is no source code programming involved, and many things you learn from it will be Torque specific.
#2
02/01/2005 (6:46 pm)
I just bought the book, and I like the Torque specific information. Too bad the programming section is about the hundreth, if not thousandth, intro to programming I have read, heh.

Nice book.

Too bad it is Win32 specific, :(
#3
02/02/2005 (12:11 am)
You can read reviews at amazon.com
http://www.amazon.com/exec/obidos/tg/detail/-/159200136X/qid=1107331848/sr=8-1/ref=pd_bbs_1/104-9383484-1675162?v=glance&s=books&n=507846
#4
02/02/2005 (12:51 am)
Good book. buy it.