Making a single executable of a game..
by Symbols · in Torque Game Engine · 01/30/2005 (11:58 am) · 4 replies
I have tweaked the fps game a little and want to see it as a standalone exe, how is this done?
About the author
#2
Right, ok thanks.
01/30/2005 (12:40 pm)
Ok, that clears things up, so I guess Im looking at one big folder where all the relevant files are kept, and one exe to start it all.Right, ok thanks.
#4
02/15/2005 (10:00 am)
Can't you put all the resources into a zip or data file, though? Would make distributions "cleaner" (if only in my head). :)
Torque Owner Josiah Wang
If you changed the scripts (ie, the files that end in .cs), you don't have to do anything.
Either way though, Torque doesn't make everything into a single .exe. I looked in your profile and noticed you've worked with GameMaker...torque doesn't go that way. It creates an exe, and also some files to go with it (the graphics in /data/shapes, the script files, etc). What your game will end up as is an entire directory for your resources, not like gamemaker where it's all in one single exe.