Team colors for shapeNameHud
by Howard Dortch · in Torque Game Engine · 01/28/2005 (6:53 am) · 3 replies
Can anyone point me to a way to change the color of the guiShapeNameHud depending on teams?
I have been digging through the engine code and I dont see a way to distinguish which team a player is on.
If I could assign the team value to the shape it would be simple to just do this:
if(shape->team == 1)
{
changeColor(ColorF(0, 0, 1));
}
I looked thru the forums and resources but can't find anything on the subject.
I have been digging through the engine code and I dont see a way to distinguish which team a player is on.
If I could assign the team value to the shape it would be simple to just do this:
if(shape->team == 1)
{
changeColor(ColorF(0, 0, 1));
}
I looked thru the forums and resources but can't find anything on the subject.
Associate Anthony Rosenbaum