EA hands out pink slips in LA
by Tom Spilman · in General Discussion · 01/26/2005 (3:06 pm) · 5 replies
What to do after buying the most popular middleware developer, the rights to the NFL, and the use of the ESPN brand? Well you go out and fire 60 programmers, designers, and managers.
I guess downsizing is inevitable once you kill off your competition.
Ok i'm being unfair. The LA office does mostly movie license, MOH, and stuff like that. So these are probably undesirables who whine about not being paid overtime. =)
I guess downsizing is inevitable once you kill off your competition.
Ok i'm being unfair. The LA office does mostly movie license, MOH, and stuff like that. So these are probably undesirables who whine about not being paid overtime. =)
About the author
Tom is a programmer and co-owner of Sickhead Games, LLC.
#2
01/26/2005 (5:02 pm)
Big does not automatically equal bad. I've worked for several large corps who had better corporate culture and took better care of their employees than some mid-to-small sized businesses. It's all about priorities and motives. The big game companies that are out of hand have their motives sorely misplaced. To them, it's not all about the games like it is with us. They could just as easily be content selling bricks of cheese if that's what was making them the most money.
#3
01/26/2005 (5:04 pm)
I have not purchased a single EA title since they canceled UO2. They just keep re-affirming my vow to never buy a game from them again, EVER!
#4
I worked at Yahoo! for a while,
and really, they're okay to the employees.
01/26/2005 (5:07 pm)
Good point Josh.I worked at Yahoo! for a while,
and really, they're okay to the employees.
#5
that big companies can be very good people to work for. However, having worked for a number of large companies, its the Japanese ones who tend to be good, and American and British ones that tend to be bad.
It does seem that in the games industry, you dont have much security, as a lot of studios seem to hire and fire based on the project.
01/26/2005 (5:19 pm)
I'll It does seem that in the games industry, you dont have much security, as a lot of studios seem to hire and fire based on the project.
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