Game Development Community

Dragon WIP

by Radoslaw Kurczewski · in Game Design and Creative Issues · 01/26/2005 (8:54 am) · 5 replies

A little something ordered by customer (his project has fallen and only recently I found some time to dig it out and start working on it once again). It's designed for opening movie so no low poly stuff this time (it's around 6 K by now). Pose will change when muscles and bones will be attached.

www.rkgalery.com/External/head_shade.jpg
www.rkgalery.com/External/drag_shade.jpg

#1
01/26/2005 (9:17 am)
Wow. that's what i call art. When the mouth animations are done, can you post a lil clippie? I'd really love to see it =D

oh yeah, what proggie are you using for this?
#2
01/27/2005 (9:19 am)
Thanks for good words. It's Maya, about 12 hours of modeling (mouth interior was quite tricky to do). I'll surely show later stages.
#3
01/27/2005 (9:23 am)
That is really good :)
#4
01/27/2005 (10:01 pm)
Yeah that looks very nice
#5
01/28/2005 (1:08 pm)
Looks very nice, I looks forward to seeing how it progresses.