Game Development Community

Importing / adding animation to existing model

by Uri Kareev · in Game Design and Creative Issues · 01/26/2005 (8:51 am) · 1 replies

If I want to add an animation to an existing model, say the orc, is it possible to do this in MAX? Also, is there any way to import existing animations?

#1
01/26/2005 (9:39 am)
In order to create new animations for any existing DTS character model you will need to animate a rig that matches the skeleton and DTS structure (node for node, with the same linkage). Any diviations to this and the animation will not apply.