Game Development Community

Football: Pixelated

by Myrddin Emrys · in General Game Discussion · 01/17/2005 (5:27 pm) · 4 replies

Created a new football (zone control) map, Pixelated. I like the way it looks, not sure how it plays yet. I'll be putting it on my server tonight.

Interesting features: Spawn is in center, and is also where the flag appears. The only way to get the flag is by spawning... once on the map, you can no longer return to the spawn/flag spawn area.

The spawn is co-ed... red and blue both spawn there. I anticipate lots of chaos in the center, especially when a team is trying to camp to get the next flag after one team gets close to scoring. I do not know how well the co-ed spawn will work in practice... whether it will be campfest chaos, or something where most people will just teleport out right away without camping.

Try it out, tell me what you think.

#1
01/17/2005 (5:44 pm)
Ooooo, can't wait to give it a try.
#2
01/17/2005 (7:33 pm)
After playing, it seems most people just teleport out... as I had hoped. A few spawn camp, but they are easily avoided. I like the map, but I think I made it a bit too... cramped. I may try changing the scale a bit, give you more breathing room.
#3
01/17/2005 (10:55 pm)
Yes, it is slightly on the cramped side. I like the pixelated look you gave it, and the idea of making everyone spawn were the flag is. You also did a good job of creating barriers/turrets near the zones.
#4
01/18/2005 (2:05 am)
I increased thescale, the map is less cramped feeling now. Tell me if you like it better (those who saw it before at least).