Config.cs?
by Josiah Wang · in Torque Game Engine · 01/17/2005 (2:40 pm) · 1 replies
I'm just wondering, what's the significane of client/scripts/config.cs? I noticed tehre were some bindings in there...is it any different that default.bind.cs? If so, which one is more *important*? (ie which one takes precedence?)
Torque Owner Stefan Lundmark
config.cs is the "new" binds file where the game saves any changes to the binds that you have made. It overwrites any binds that exist in both of the files with the one in config.cs.