Game Development Community

Self-Shadowing?

by Mike Kuklinski · in · 01/10/2005 (5:08 am) · 3 replies

By default, will this lighting pack allow for self-shadowing?

#1
01/10/2005 (8:03 pm)
Hi Mike,

The Lighting Pack supports self-shadowing on interior objects and the terrain, and allows DTS objects to cast shadows onto interior objects and terrain.

-John
#2
01/11/2005 (8:47 pm)
Will this allow self-shadowing of non-static DTS (like players or vehicles)?

If not, I will use the stencil shading resource, since theoretically stencil shading SHOULD allow for that as such.
#3
01/11/2005 (11:22 pm)
Hi Mike,

The Lighting Pack dynamic DTS shadow enhancements are based on TGE's projection shadows, which cannot self-shadow.

-John