Game Development Community

The new kid

by Paul David Bergel · in General Discussion · 01/03/2005 (8:16 am) · 12 replies

Hi, I'm brand new to this forum, so I just wanted to say hi and meet everybody! I'm a music composer who's worked on a bunch of movies and is brand new to the video game world (composing for games, surely not playing them!!). If anyone else on here is into game audio, I'd love to talk shop with you as I'm new to this realm. Any developers who need my assistance with a new game, I'd love to talk with you too! Check out my profile for resume material (this is honestly not supposed to be bulletin board spam! I just want to actively participate with this community!!)

Pleased to meet you,
Paul

About the author


#1
01/03/2005 (8:51 am)
This community needs all the artists and musicians it can get :) Welcome!
#2
01/04/2005 (6:58 am)
Thanks for the warm reception! Its funny how things go in full circle: I remember when I was a teenager, I was in a beta testing group called Souls of Chaos, wrote for an old website called Beta Bites, and went to college for computer science at RIT. Then I rebelled -- switching majors to music and touring in my rock band just to try to get away from the whole scene. Now, after working on all these movies I'm back in the scene again, this time trying to get into the development side of things!! full circle! but such is life -- thanks again,
Paul Bergel
#3
01/05/2005 (6:06 am)
Welcome Paul!
#4
01/05/2005 (6:38 am)
Hi Paul,

I also work in the music field as well as my interest in game making.

I am based in the UK and write for a lot of record labels over here, in the dance music area. Anything from ambient, filmesque styles to hard electronic music. I am struggling a little bit with torque, but i know... that on the music side - that will be my area totally!!

I have a lot of tracks commercially released and get radio air play regular here in the Uk. What films have u done?

Nice to meet yer - speak soon,

Steve
#5
01/05/2005 (7:34 am)
Jay -- nice to meet you!

Stevie -- That's incredible! Dance music is huge over there too so you must be somewhat of a god! What program do you use to compose?

I come from the classical school of scoring everything as a big orchestra in Sibelius, them porting it over to a multitracker program (I actually use Tracktion because I'm cheap and they were giving it away for free a little while ago! Something about being free coupled with it being really easy to use made me fall in love with it!), shoving all my new sounds into the symphony (I just started using Garritan Personal Orchestra http://www.garritan.com) and that's pretty much what I have been doing for my films.

I have a pretty current list of films in my profile on this board, its excluding two more films that are still on the "to do" pile, The Patchwork Girl of Oz and The Wizard of Oz. Its all through Alpha Video -- I got involved in a really cool project where they restore really old silent films and put them on DVD, but include my soundtrack!

Anyway, it was great meeting you both -- I'm really interested in learning how to compose dance music (since it seems pretty essential for game music!). I'll talk to you later,

Paul
#6
01/05/2005 (9:33 am)
Hi Paul

I use Logic Audio as my main sequencer with loads of plugins and virtual synths. I also sometimes use Sonar and Cubase SX2 - but i prefer LOGIC - it allows me to work very fast.

Funny u should mention Tracktion - i have that here but not checked it out.

Here in the UK one of my artist names is JS TEN for Trance based stuff and DISTANCE for anything House based. I have been on quite a few cs compilations and played on Radio 1 here as well as getting involved with some big names for remix work.

If i knew how to program in C i think the first area i would sort out would be the audio section and as similar as was iomplemented in Farcry, have a sequencer type setup - so rather than music changing from one track to the other as the action goes, i would actually sequence better fade ins and introduce indifvidual sounds.

Music wise, what are your plans in Torque?
#7
01/07/2005 (12:43 am)
Stevie -- we're like complete opposites when it comes to music! When I'm not writing for movies/(hopefully)games, I'm touring in a punk band (www.nightimedealers.net)! We couldn't get much different, could we? but I guess that's the spice of life!

I really currently have no plans with Torque, to tell you the truth. I thought it was a game engine -- what can one do with it musically?

cheers,
paully
#8
01/07/2005 (1:31 am)
Wooo!!

Another RIT rebel! I'd switch out to photo if I could. Only like 35 hours left though for CS...whenever I go back. RIT = teh debil.
#9
01/07/2005 (5:58 am)
Paul David Bergel

You thought? It IS a game engine. I have no clue where you got the other statement from. Browse the site more, read the FAQ. Check the snapshots for examples made with Torque, it really is a great piece of code.
#10
01/07/2005 (6:25 am)
@Stefan: I believe he was replying to Stevie's statement:
Quote:
If i knew how to program in C i think the first area i would sort out would be the audio section and as similar as was iomplemented in Farcry, have a sequencer type setup - so rather than music changing from one track to the other as the action goes, i would actually sequence better fade ins and introduce indifvidual sounds.
He has much to learn tho.. :-) We could use a good programmer and musician duo to really spice up the audio inside of Torque. As it stands right now, TGE's audio/music capabilities are the same beast. Someone with some drive could really separate them and make an amazing music system.

- Brett
#11
01/09/2005 (6:58 pm)
Pat -- isn't RIT rediculous? infinitely hard! Hey, I think my band is going to play there in March -- you should come out! I think its going to be a TKE rush event, so that should be fun!!

Stefan -- what part of my previous post made you think I didn't know Torque was a game engine? Stevie asked me what my musical plans for Torque was and I was just telling him I "thought it was just a game engine" and I didn't know I "could do anything musically with it".

Thanks for the clarification, Brett!
paul
#12
01/10/2005 (8:21 am)
Hey -- I noticed my past post sounded a bit aggressive towards Stefan. I'm sorry -- it wasn't supposed to sound that way, I was just explaining how I think he misread my previous statement. Looking at his profile, it reads he's from Sweden and now that makes perfect sense why he'd misread my last post! I wouldn't even be able to reply if anything was in Swedish! Sorry Stefan!!
--Paul