Game Development Community

Launching and reading data from Flash?

by Brad Strong · in Torque Game Engine · 12/29/2004 (5:46 pm) · 6 replies

Has anyone ever used or modified Torque to launch a Flash .swf file (I would like to launch Flash and then interact with the Player via Flash for educational purposes)?

I would like to launch Flash from Torque, and then take the Flash data generated and feed variables back into torque.

I have not yet worked with Torque, but I can launch Flash from Macromedia Director, gather data, and feed the results back into Director to alter a players score.

My goal in this is to make learning / adventure games.

Thanks for any ideas / advice.

#1
12/29/2004 (8:36 pm)
This link is about incorporating foxfire into Torque, which means access too other things that are browser friendly, such as flash, hope it helps.

www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6706

-Justin Snell
#2
01/05/2005 (7:08 pm)
Thanks Justin, this looks promising. I was going to try it out before I replied but keep getting sidetracked!

Regards,

Brad Strong
#3
01/21/2005 (9:22 am)
Brad,
Have you had any luck with Flash communication?
Ryan
#4
01/21/2005 (9:41 am)
Ryan,

I'm in the middle of finishing 3 games (Director/Lingo) due by end March, at which time I've reserved April to look into Torque and how to link to Flash (I'm just hoping to launch Flash swf's, read data gathered from the Flash interaction, and pull that data back into Torque. Not interested in Flash Comm. Server, cause Torque has a better solution pre-coded for multiplayer). If I can find a way to do that, Torque is my solution.

Please pass along any info if you figure something out, I will do the same.

Brad
#5
01/21/2005 (11:47 am)
Try using gameswf.
#6
01/22/2005 (4:46 pm)
Thanks for the link, Robert.