Do I change the Player start position through...
by Jeff Trier · in Torque Game Engine · 11/17/2001 (6:21 pm) · 7 replies
...the Mission editor or through Code? I can't seem to find info on this.
Thanks all.
-Jeff
Thanks all.
-Jeff
About the author
Originally a Classical/Metal musician, I've always been attracted to anything involving computers, including: Networking, PC Building and Repair, software design and coding. I've been involved with game design and development for over 10 years.
#2
That is actully a good web site on tribes 2 mapping in general, i think it has WC stuff in too but i'm not totally sure.
11/17/2001 (7:24 pm)
http://www.tribesgamer.com/deathwish/html/lesson_15.htmlThat is actully a good web site on tribes 2 mapping in general, i think it has WC stuff in too but i'm not totally sure.
#3
11/17/2001 (8:57 pm)
THanks a lot :)
#4
Thanks,
-Jeff
11/17/2001 (9:22 pm)
I followed the tutorial up to the point where it says to use the inspector to change the Spawnsphere values. After I click into a text box and attempt to delete the old values, the engine crashes. Did anyone else have this same problem?Thanks,
-Jeff
#5
11/18/2001 (9:08 am)
Jeff is the mission file write protected. Mine crashed when it was.
#7
Also raise the height on the spawnsphere just a bit. If you start out "below ground" you'll just drop through the world. If you start out too high you will drop and take falling damage - but that's easy to adjust for.
11/18/2001 (9:35 am)
The mission file is a straight ascii text file. Try writing the values in using something like Notepad or Wordpad or the Tribal IDE. Just make sure you save it without formatting.Also raise the height on the spawnsphere just a bit. If you start out "below ground" you'll just drop through the world. If you start out too high you will drop and take falling damage - but that's easy to adjust for.
Torque Owner Matthew Shapiro