Game Development Community

interior hull error

by Desmond Fletcher · in Torque Game Engine · 11/17/2001 (9:35 am) · 3 replies

error: >256 surfaces on interior hull
Does anyone know what causes this? It appears to be associated with mNullSurfaces which makes me think its a texture problem I'm having.

#1
11/17/2001 (9:42 am)
OR, does this mean I have (for example) a floor brush with too many other brushes sitting on it and breaking itinto more than 256 surfaces? If that's the case, I need to break up the floor into smaller brushes
#2
11/17/2001 (9:57 am)
You could try to make some of the stuff breaking up the floor brush into a detail brush, that way they wont break up other brushes.

Was that clear?

Look in the torque/docs/tool/worldcraft.html

under detail brush for a more understandable version.

// Clocks out

www.flashthunder.com
#3
11/17/2001 (9:58 am)
yeah, that will be my next step. I'm converting a map I had made in HL. But breaking the floor up did fix it--now i'll go back and make some of the things on top of it into detail brushes.

thx