Game Development Community

GPU speed extraction

by Duncan Gray · in Torque Game Engine · 12/20/2004 (7:38 pm) · 1 replies

There is code in ...cpuinfo.cc which queries the cpu and extracts the cpu type and speed etc. However, if you were going to deter someone from hosting a game because his cpu speed was pathetic, would you also need to check the GPU speed for his system?

There are other posts in this forum which seem to imply that framerates were more impacted by the GPU than by the CPU. Now if he was running a dedicated server then I assume you could safely ignore his GPU.

Any comments on that theory. Also, anyone got some source code to create a ...gpuinfo.cc file with. It might be an idea to query someones hardware and adjust his max player value accordingly.

#1
12/20/2004 (8:01 pm)
But the amount of work more that the GPU does as more players join is negligible. So if they can run the game at all with their GPU, they can in theory run a multiplayer game without trouble. It's mostly the CPU that is the limiting factor here.